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The Art of Game Design: A Book of Lenses, Second Edition
Easily the most comprehensive, practical book I’ve ever seen on game design.
The Art of Game Design: A Book of Lenses, Second Edition
Item #: 2911679

The Art of Game Design: A Book of Lenses, Second Edition

Item #: 2911679

GMD 9558

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Easily the most comprehensive, practical book I’ve ever seen on game design.
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What Stands Out

Comprehensive Insights
Provides an extensive exploration of game design principles, offering diverse perspectives that enhance understanding and creativity for aspiring designers and established professionals alike.
Practical Frameworks
Introduces the 'lenses' concept, empowering designers with practical tools to analyze and improve their games, ensuring a more engaging and player-focused experience.
Updated Content
The second edition includes modern examples and methodologies that reflect current industry trends, making it relevant and invaluable for today's game design challenges.

Product Details

Shop The Art of Game Design: A Book of Lenses, Second Edition online at a best price in The Gambia. 1466598646
  • Written by a top game designer, presenting 100+ sets of questions for game design
  • Encompasses diverse fields such as psychology, architecture, music, and anthropology
  • Winner of the Game Developer Front Line Award
  • Describes fundamental principles of game design and their practical application
  • Includes valuable insights from an award-winning designer
  • Provides practical instruction on creating world-class games
Publisher A K Peters/CRC Press
Publication date November 8, 2014
Edition 2nd
Language English
Print length 600 pages
ISBN-10 9781466598645
ISBN-13 978-1466598645
Item Weight 2.2 pounds (1 kg)
Dimensions 8 x 1.25 x 9.5 inches (20.3 x 3.2 x 24.1 cm)

Who Should Buy?

Suitable For
  • Aspiring Game Designers

    Ideal for beginners seeking foundational knowledge and frameworks to approach game design creatively and systematically.

  • Educators in Game Development

    Useful resource for teachers wanting to introduce students to essential concepts and methodologies in game design.

  • Industry Professionals

    Valuable for experienced developers looking to refine their skills and perspective using the lenses approach to design.

Not Suitable For
  • Casual Gamers

    Not suitable for individuals who only play games and have no interest in design or development processes.

Product Description

The Art of Game Design: A Book of Lenses, Second Edition

About This Item

The Art of Game Design: A Book of Lenses, Second Edition 2nd Edition Looking to take your game design skills to the next level? Look no further than The Art of Game Design: A Book of Lenses. This book has been hailed as a fundamental textbook on how to design and work with games, making it a must-have for any aspiring game designer. In this updated second edition, author Jesse Schell pulls back the curtain on the art of game design, offering a comprehensive and thought-provoking guide to creating engaging and innovative games. Schell's approach is not just about acquiring a specific skillset, but about developing a way of looking at the world - a Tao of game design. The book is divided into sections which Schell refers to as "lenses" - different perspectives that prompt important questions for game designers.

From understanding the problems your game asks players to solve to exploring the concept of beauty within the context of your game, each lens offers a unique and valuable insight to the design process. Schell's writing style is engaging and accessible, making complex concepts such as probability theory and interest curves easy to understand for non-mathematicians. The book also provides practical advice on working with a team, harnessing your subconscious, and various other topics relevant to game design. Whether you are a beginner looking for an introduction to game design or a seasoned pro seeking to expand your knowledge and skillset, The Art of Game Design: A Book of Lenses is an essential addition to your library. With its comprehensive coverage, practical advice, and universal applicability, this book will equip you with the tools and mindset to tackle any game design challenge that comes your way. Don't miss out on this opportunity to dive deep into the world of game design.

Order your copy of The Art of Game Design: A Book of Lenses, Second Edition 2nd Edition today and take your game design skills to new heights.

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Customer Questions & Answers

  • Question: What is 'The Art of Game Design: A Book of Lenses, Second Edition' about?

    Answer: The Art of Game Design: A Book of Lenses, Second Edition is a comprehensive guide that explores the principles of game design from various perspectives or 'lenses'. It delves into the creative process, providing designers with tools to think critically about their games. The book covers fundamental concepts like player experience, game mechanics, and narrative, making it ideal for both novices and seasoned game developers. This resource encourages readers to analyze their designs through multiple lenses, fostering innovation and deeper understanding of what makes games compelling.
  • Question: Who is the author of 'The Art of Game Design: A Book of Lenses'?

    Answer: The author of 'The Art of Game Design: A Book of Lenses' is Jesse Schell, a well-regarded figure in the field of game design. With extensive experience in video games, Schell combines his expertise in storytelling and interactive experiences to create this insightful guide. His background as a game designer and educator allows him to present complex concepts in an engaging manner. Readers often appreciate his practical advice and real-world examples, helping them to apply the core principles of game design effectively.
  • Question: What are the key concepts covered in this book?

    Answer: This book introduces several key concepts central to effective game design, including the importance of understanding your audience, creating compelling gameplay mechanics, and building an engaging narrative structure. Schell discusses tools like the Game Design Canvas and emphasizes iterative design processes for continuous improvement. Each chapter serves as a lens through which a designer can analyze their work critically. By integrating these concepts into their designs, readers are better equipped to create engaging and player-friendly gaming experiences.
  • Question: How can this book benefit new game designers?

    Answer: New game designers can greatly benefit from this book as it lays a solid foundation in game design principles. It offers a structured approach to creative thinking, helping designers to view their projects from multiple perspectives. The practical exercises and thought-provoking lenses encourage readers to explore innovative ideas and challenge conventional methods. By applying the book's teachings, new designers can enhance their skills and confidence, ultimately leading to more successful game creations.
  • Question: Is this edition different from the first edition?

    Answer: Yes, the second edition of 'The Art of Game Design: A Book of Lenses' includes updated content and additional lenses that reflect the evolving landscape of game design. It offers fresh insights into emerging trends and technologies in the game industry. The author also incorporates new examples and case studies that illustrate contemporary design challenges. Readers who are familiar with the first edition will find valuable new information that enhances their understanding and application of game design principles.
  • Question: Can this book be used in academic settings?

    Answer: Absolutely, 'The Art of Game Design: A Book of Lenses, Second Edition' is a valuable resource for academic programs focused on game design, interactive media, or related fields. Its structured approach and comprehensive content make it suitable for coursework and discussion groups. Professors often use it as a foundational text to introduce students to essential design methodologies. The practical exercises encourage hands-on learning, making it an excellent tool for classroom engagement and collaboration among students.
  • Question: Are there any exercises or activities in the book?

    Answer: Yes, the book includes numerous exercises and activities designed to reinforce the concepts discussed in each chapter. These practical tasks encourage readers to apply what they've learned by analyzing existing games, designing new mechanics, or creating prototypes. The exercises facilitate active learning and prompt readers to engage critically with their design process. Whether working individually or in a group setting, these activities provide a hands-on approach that enhances understanding and creativity in game design.
  • Question: What types of games can benefit from the principles in this book?

    Answer: The principles outlined in 'The Art of Game Design: A Book of Lenses' are applicable to a wide variety of game types, including video games, board games, and mobile games. Whether designing an immersive storytelling experience or a competitive multiplayer game, the lenses offer insights that can enhance player engagement and creativity. Game designers across genres can utilize these concepts to improve gameplay mechanics, balance, and overall user experience, leading to more successful and appealing games.
  • Question: Is prior experience in game design needed to read this book?

    Answer: No prior experience in game design is required to read 'The Art of Game Design: A Book of Lenses, Second Edition'. The book is structured to accommodate a wide range of readers, from beginners to experienced designers. It starts with foundational principles and gradually introduces more complex ideas and concepts. This accessibility allows newcomers to engage with the material at their own pace, while seasoned designers can deepen their understanding and refine their skills throughout.
  • Question: Where can I buy 'The Art of Game Design: A Book of Lenses, Second Edition' in The Gambia?

    Answer: You can purchase 'The Art of Game Design: A Book of Lenses, Second Edition' from Ubuy in The Gambia. Ubuy is a reliable e-commerce platform that offers a seamless shopping experience with various options for this book. You can explore their selection, check for availability, and enjoy a user-friendly interface for placing your order.

Structured Design Editorial Review

The Art of Game Design is a book that is highly recommended for game designers and even designers of websites and apps. It provides excellent insights into principles of design and social responsibilities of designers. Although the book is verbose, it is written in an accessible style, and the language makes the ideas easy to understand. However, the excessive length and over-ambitious scope make it less suitable as a textbook for undergrad students. Nonetheless, the book is a great inspiration to those who are passionate about game design and want to learn more.

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Pros

  • Provides excellent insights into principles of design and social responsibilities of designers
  • Written in an accessible style that makes ideas easy to understand.
  • Helps through designing human interfaces and experiences for websites and apps

Cons

  • Verbose and inefficient in phrasing.

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