Rules of Play: Game Design Fundamentals
85% of respondents would recommend this to a friend
GMD 11288
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An impassioned look at games and game design that offers the most ambitious framework for understanding them to date.
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What Stands Out
Product Details
- Presents a unified model for understanding all types of games, from board games and sports to computer and video games
- Provides an aesthetics of interactive systems with core concepts like play, design, and interactivity
- Offers eighteen game design schemas for conceptual frameworks, including games as systems of emergence and information, as contexts for social play, and as a storytelling medium
- Written for game scholars, game developers, and interactive designers, serving as a textbook, reference book, and theoretical guide
- Establishes a comprehensive theoretical framework for the emerging discipline of game design
- Authored by Katie Salen and Eric Zimmerman, offering new concepts, strategies, and methodologies for creating and understanding games
| Yayıncı | The MIT Press |
| Yayınlanma Tarihi | 25 Eylül 2003 |
| Dil | İngilizce |
| Baskı Uzunluğu | 688 sayfa |
| ISBN-10 | 0262240459 |
| ISBN-13 | 978-0262240451 |
| Okuma yaşı | 18 yaş ve üzeri |
| Boyutlar | 23.11 x 21.08 x 3.81 cm |
| Sınıf Düzeyi | 12 and up |
Who Should Buy?
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Aspiring Game Designers
Provides foundational knowledge and practical insights essential for someone seeking to create engaging games.
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Educators in Game Studies
Serves as an excellent resource for teaching game design principles in academic settings.
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Game Development Teams
Acts as a comprehensive reference for collaborative teams aiming to enhance their game design processes.
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Casual Gamers
May not engage those who play games for entertainment, lacking interest in the technical aspects of design.
Product Description
About This Item
Introducing the ultimate guide to mastering game design - "Rules of Play: Game Design Fundamentals"! Whether you are an aspiring game designer or a seasoned professional, this book is a must-have addition to your toolkit. Written by game design experts from MIT Press, this hardcover edition provides a comprehensive overview of the core concepts and principles that drive successful game design. With "Rules of Play: Game Design Fundamentals", you will gain a deep understanding of the game design process, from the basics to the most advanced techniques. Learn how to create captivating gameplay experiences that engage and entertain players. This book covers everything you need to know, from game design theory to practical tips and tricks.
Discover the essential elements that make a game successful, explore different game design frameworks, and stay up-to-date with the latest trends and best practices in the industry. Whether you are designing for mobile, console, or PC, this book has got you covered. It equips you with the necessary tools and terminology to tackle any game design project with confidence. Unlock your creativity and transform your ideas into fun and immersive gaming experiences. "Rules of Play: Game Design Fundamentals" is more than just a book - it's a game-changer for anyone passionate about the world of game design.
Don't miss out on this invaluable resource that will take your skills to the next level. Order your copy today and embark on your journey to becoming a master game designer. Get ready to create the next big hit that will captivate players around the world. Ignite your imagination and bring your game design dreams to life with "Rules of Play: Game Design Fundamentals"!.
Customer Questions & Answers
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Question:
Who is the audience for this book?
Answer: Game scholars, game developers, and interactive designers. -
Question:
What does the book offer?
Answer: A unified model, new concepts, and frameworks for understanding game design. -
Question:
Is this the first comprehensive attempt at establishing a theoretical framework for game design?
Answer: Yes, it is the first comprehensive attempt.
İngilizce Baskı Katie Salen Tekinbas Editorial Review
Rules of Play: Game Design Fundamentals is a comprehensive text published by The MIT Press, serving as a crucial resource for game design enthusiasts and professionals alike. Spanning 688 pages, it caters to individuals aged 18 and above, providing deep insights into the fundamentals of game design. The book addresses key principles and concepts, perfect for those looking to enhance their understanding of gameplay mechanics. With its detailed exploration, many reviewers appreciate its educational value, often recommending it for those pursuing careers in game development or design. It’s an essential addition to any serious designer's library, helping to lay a solid foundation in the craft.
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Pros
- Comprehensive insights into game design fundamentals
- Suitable for ages 18 and older
- Published by a reputable academic press
- Detailed exploration of gameplay mechanics
- Highly regarded in the game design community
Cons
- A bit lengthy for casual readers
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GMD 11288
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Features & Benefits
- Offers a unified model for looking at all kinds of games
- Filled with new concepts, strategies, and methodologies
- Defines core concepts like play, design, and interactivity
- Looks at games through a series of 18 game design schemas
- Written for game scholars, developers, and designers
- First comprehensive attempt to establish a solid theoretical framework for game design
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